[quote=no_such_reality]That’s easy. Every four turns, each player is allowed to make contributions to the Government. He that makes the most contributions get’s made whole and then the original monopoly rules apply.[/quote]
But but but, what about the “China factor”? We need to to have an outcome when china stops accepting USD’s…We then need people to simulate foreign buyers that come in and snatch up property left and right and enslave us with our national debt…
Ooo ooo.. Can I play the evil China entity?
We then need someone to simulate the U.S. military that test fires a rocket across the pacific, but later denies it’s a rocket….Then we need to get into a trade pissing match…
Ooo oo.. I got it. Let’s bring in the other board game called “Risk”… Let’s call the new game… “Risk-opoly”…Internally, we’ll deal with the the mechanism of home prices, etc…But all the financing will be toward stockpiling ammunitions to wage war against other countries….. Someone can pretend to be rich taiwanese investors, that lose their fortune when China sinks the island into the ocean….