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February 10, 2010 at 10:19 AM #512550February 10, 2010 at 10:24 AM #511649ucodegenParticipant
Uco: Call me crazy, but I think if we’re in the throes of a full-blown zombie invasion, we probably aren’t going to be too concerned with laws and legalities.
True.. but if there is a zombie attack, you better have your weapons ahead of time. Once the zombies break loose, it will be nearly impossible to get any good weapons for a reasonable price. That was why I was restricting my choice to weapons a civi could get, invent or create out of available components (ie. 10KW laser).
Unless, of course, you’re thinking that California zombies will be the same assholes as existing State of California government and law enforcement members? You know, zombie police or zombie code enforcement officials. In a weird way, I could see it.
They did ban the 50 BMG. Was that a preemptive strike on the CA gov zombies part? It was supposedly done to help prevent ‘terrorism’, ignoring that these weapons are not light and are not easily concealed.
We’re also giving short shrift to fine General Electric products like the M214 minigun. Yeah, they’re real thirsty from an ammo standpoint, but they get the job done. Also, what about the Mk19 40mm? That would be good for busting up zombie hordes.
True.. The problem with the XM214 is that it takes battery power to run, recoil at 1000 rounds per minute is 11 lbs ( you can push it to 10,000 rounds per minute -> 110 lbs of recoil). You’ll also go through 60lbs of ammo in no time. Truck or turrent mounted, the XM214 works – just can’t hand carry it – only in the movies. Also, the XM214 fires a 5.56 round (see earlier projectile energy table). How about the good old Dillon M134 (its older bigger brother) which fires a 7.62 round. Definitely truck or turret mount because the recoil is 150lbs at 3000 rounds per minute.
And there is the M61A1(which has been outfitted for area defense as well as it original purpose)Also, what about the Mk19 40mm?
That one also sounds useful.. run HE-frag grenades through it. Need to also add the MK47 to this list w/ smart grenades.
PS: I wonder how many telecom CIA/FBI sniffers we have tripped by now? Any black helicopters in your area? Remember that a lot of telecom data is being routed through a building in San Fran/San Jose area.
February 10, 2010 at 10:24 AM #511795ucodegenParticipantUco: Call me crazy, but I think if we’re in the throes of a full-blown zombie invasion, we probably aren’t going to be too concerned with laws and legalities.
True.. but if there is a zombie attack, you better have your weapons ahead of time. Once the zombies break loose, it will be nearly impossible to get any good weapons for a reasonable price. That was why I was restricting my choice to weapons a civi could get, invent or create out of available components (ie. 10KW laser).
Unless, of course, you’re thinking that California zombies will be the same assholes as existing State of California government and law enforcement members? You know, zombie police or zombie code enforcement officials. In a weird way, I could see it.
They did ban the 50 BMG. Was that a preemptive strike on the CA gov zombies part? It was supposedly done to help prevent ‘terrorism’, ignoring that these weapons are not light and are not easily concealed.
We’re also giving short shrift to fine General Electric products like the M214 minigun. Yeah, they’re real thirsty from an ammo standpoint, but they get the job done. Also, what about the Mk19 40mm? That would be good for busting up zombie hordes.
True.. The problem with the XM214 is that it takes battery power to run, recoil at 1000 rounds per minute is 11 lbs ( you can push it to 10,000 rounds per minute -> 110 lbs of recoil). You’ll also go through 60lbs of ammo in no time. Truck or turrent mounted, the XM214 works – just can’t hand carry it – only in the movies. Also, the XM214 fires a 5.56 round (see earlier projectile energy table). How about the good old Dillon M134 (its older bigger brother) which fires a 7.62 round. Definitely truck or turret mount because the recoil is 150lbs at 3000 rounds per minute.
And there is the M61A1(which has been outfitted for area defense as well as it original purpose)Also, what about the Mk19 40mm?
That one also sounds useful.. run HE-frag grenades through it. Need to also add the MK47 to this list w/ smart grenades.
PS: I wonder how many telecom CIA/FBI sniffers we have tripped by now? Any black helicopters in your area? Remember that a lot of telecom data is being routed through a building in San Fran/San Jose area.
February 10, 2010 at 10:24 AM #512210ucodegenParticipantUco: Call me crazy, but I think if we’re in the throes of a full-blown zombie invasion, we probably aren’t going to be too concerned with laws and legalities.
True.. but if there is a zombie attack, you better have your weapons ahead of time. Once the zombies break loose, it will be nearly impossible to get any good weapons for a reasonable price. That was why I was restricting my choice to weapons a civi could get, invent or create out of available components (ie. 10KW laser).
Unless, of course, you’re thinking that California zombies will be the same assholes as existing State of California government and law enforcement members? You know, zombie police or zombie code enforcement officials. In a weird way, I could see it.
They did ban the 50 BMG. Was that a preemptive strike on the CA gov zombies part? It was supposedly done to help prevent ‘terrorism’, ignoring that these weapons are not light and are not easily concealed.
We’re also giving short shrift to fine General Electric products like the M214 minigun. Yeah, they’re real thirsty from an ammo standpoint, but they get the job done. Also, what about the Mk19 40mm? That would be good for busting up zombie hordes.
True.. The problem with the XM214 is that it takes battery power to run, recoil at 1000 rounds per minute is 11 lbs ( you can push it to 10,000 rounds per minute -> 110 lbs of recoil). You’ll also go through 60lbs of ammo in no time. Truck or turrent mounted, the XM214 works – just can’t hand carry it – only in the movies. Also, the XM214 fires a 5.56 round (see earlier projectile energy table). How about the good old Dillon M134 (its older bigger brother) which fires a 7.62 round. Definitely truck or turret mount because the recoil is 150lbs at 3000 rounds per minute.
And there is the M61A1(which has been outfitted for area defense as well as it original purpose)Also, what about the Mk19 40mm?
That one also sounds useful.. run HE-frag grenades through it. Need to also add the MK47 to this list w/ smart grenades.
PS: I wonder how many telecom CIA/FBI sniffers we have tripped by now? Any black helicopters in your area? Remember that a lot of telecom data is being routed through a building in San Fran/San Jose area.
February 10, 2010 at 10:24 AM #512303ucodegenParticipantUco: Call me crazy, but I think if we’re in the throes of a full-blown zombie invasion, we probably aren’t going to be too concerned with laws and legalities.
True.. but if there is a zombie attack, you better have your weapons ahead of time. Once the zombies break loose, it will be nearly impossible to get any good weapons for a reasonable price. That was why I was restricting my choice to weapons a civi could get, invent or create out of available components (ie. 10KW laser).
Unless, of course, you’re thinking that California zombies will be the same assholes as existing State of California government and law enforcement members? You know, zombie police or zombie code enforcement officials. In a weird way, I could see it.
They did ban the 50 BMG. Was that a preemptive strike on the CA gov zombies part? It was supposedly done to help prevent ‘terrorism’, ignoring that these weapons are not light and are not easily concealed.
We’re also giving short shrift to fine General Electric products like the M214 minigun. Yeah, they’re real thirsty from an ammo standpoint, but they get the job done. Also, what about the Mk19 40mm? That would be good for busting up zombie hordes.
True.. The problem with the XM214 is that it takes battery power to run, recoil at 1000 rounds per minute is 11 lbs ( you can push it to 10,000 rounds per minute -> 110 lbs of recoil). You’ll also go through 60lbs of ammo in no time. Truck or turrent mounted, the XM214 works – just can’t hand carry it – only in the movies. Also, the XM214 fires a 5.56 round (see earlier projectile energy table). How about the good old Dillon M134 (its older bigger brother) which fires a 7.62 round. Definitely truck or turret mount because the recoil is 150lbs at 3000 rounds per minute.
And there is the M61A1(which has been outfitted for area defense as well as it original purpose)Also, what about the Mk19 40mm?
That one also sounds useful.. run HE-frag grenades through it. Need to also add the MK47 to this list w/ smart grenades.
PS: I wonder how many telecom CIA/FBI sniffers we have tripped by now? Any black helicopters in your area? Remember that a lot of telecom data is being routed through a building in San Fran/San Jose area.
February 10, 2010 at 10:24 AM #512555ucodegenParticipantUco: Call me crazy, but I think if we’re in the throes of a full-blown zombie invasion, we probably aren’t going to be too concerned with laws and legalities.
True.. but if there is a zombie attack, you better have your weapons ahead of time. Once the zombies break loose, it will be nearly impossible to get any good weapons for a reasonable price. That was why I was restricting my choice to weapons a civi could get, invent or create out of available components (ie. 10KW laser).
Unless, of course, you’re thinking that California zombies will be the same assholes as existing State of California government and law enforcement members? You know, zombie police or zombie code enforcement officials. In a weird way, I could see it.
They did ban the 50 BMG. Was that a preemptive strike on the CA gov zombies part? It was supposedly done to help prevent ‘terrorism’, ignoring that these weapons are not light and are not easily concealed.
We’re also giving short shrift to fine General Electric products like the M214 minigun. Yeah, they’re real thirsty from an ammo standpoint, but they get the job done. Also, what about the Mk19 40mm? That would be good for busting up zombie hordes.
True.. The problem with the XM214 is that it takes battery power to run, recoil at 1000 rounds per minute is 11 lbs ( you can push it to 10,000 rounds per minute -> 110 lbs of recoil). You’ll also go through 60lbs of ammo in no time. Truck or turrent mounted, the XM214 works – just can’t hand carry it – only in the movies. Also, the XM214 fires a 5.56 round (see earlier projectile energy table). How about the good old Dillon M134 (its older bigger brother) which fires a 7.62 round. Definitely truck or turret mount because the recoil is 150lbs at 3000 rounds per minute.
And there is the M61A1(which has been outfitted for area defense as well as it original purpose)Also, what about the Mk19 40mm?
That one also sounds useful.. run HE-frag grenades through it. Need to also add the MK47 to this list w/ smart grenades.
PS: I wonder how many telecom CIA/FBI sniffers we have tripped by now? Any black helicopters in your area? Remember that a lot of telecom data is being routed through a building in San Fran/San Jose area.
February 10, 2010 at 2:34 PM #511764CDMA ENGParticipantOk… Here is the order of battle for the Alaskan Zombies.
1. Lead the Sarah and her minions out of Wasilla to Anchorage
2. Slowly push south down Highway 1 to Girwood while a vanguard “hit and runs” forward element of the zombie invaders thus checking thier advance
3. In Girdwood we will capture Ted Stevens at his home and thus use him as Zombie bait.
4. Simtuanelous forward element of our forces will push into Hope AK lighting it on fire. The marijuana fields in Hope will create a giant haze/fog of maryjane smoke within the Cook inlet that will encumber the lead zombie elements and may get Sara Palin to shut-up for five minutes.
5. Our forces will link up again at the Highway 1 / Portage fork and combine forces will proceed to Whitter AK at the tunnel
6. Vanguard will set rear security while all other teams push through Whitter Tunnel
7. At the middle of the tunnel we tie up a screaming Ted Stevens to act as zombie bait to lure Palin and minions into the tunnel
8. As last of our forces push out of the tunnel the last of the zombie marauders should be entering the entrance of the tunnel and already turned Ted Stevens (and thus no one feels bad that he gets it too)
9. The orignal explosive that are set in Whitter Tunnel to deter russian invaders will instead be used on zombie horde (this is true… the tunnel is rigged to blow).
10. Ignite explosive and destroy zombie horde along with Palin and Stevens (the world breaths a sigh of relief)
11. Capture Alaska Cruise ship ported at Whitter and egress area to Seattle while sipping martini’s and “OOhhhing” and calving glaciers.
12. UCGal and Allan get their own syndicated crime fighting show
Warning Order to be issued at apporipaite time.
CE
February 10, 2010 at 2:34 PM #511911CDMA ENGParticipantOk… Here is the order of battle for the Alaskan Zombies.
1. Lead the Sarah and her minions out of Wasilla to Anchorage
2. Slowly push south down Highway 1 to Girwood while a vanguard “hit and runs” forward element of the zombie invaders thus checking thier advance
3. In Girdwood we will capture Ted Stevens at his home and thus use him as Zombie bait.
4. Simtuanelous forward element of our forces will push into Hope AK lighting it on fire. The marijuana fields in Hope will create a giant haze/fog of maryjane smoke within the Cook inlet that will encumber the lead zombie elements and may get Sara Palin to shut-up for five minutes.
5. Our forces will link up again at the Highway 1 / Portage fork and combine forces will proceed to Whitter AK at the tunnel
6. Vanguard will set rear security while all other teams push through Whitter Tunnel
7. At the middle of the tunnel we tie up a screaming Ted Stevens to act as zombie bait to lure Palin and minions into the tunnel
8. As last of our forces push out of the tunnel the last of the zombie marauders should be entering the entrance of the tunnel and already turned Ted Stevens (and thus no one feels bad that he gets it too)
9. The orignal explosive that are set in Whitter Tunnel to deter russian invaders will instead be used on zombie horde (this is true… the tunnel is rigged to blow).
10. Ignite explosive and destroy zombie horde along with Palin and Stevens (the world breaths a sigh of relief)
11. Capture Alaska Cruise ship ported at Whitter and egress area to Seattle while sipping martini’s and “OOhhhing” and calving glaciers.
12. UCGal and Allan get their own syndicated crime fighting show
Warning Order to be issued at apporipaite time.
CE
February 10, 2010 at 2:34 PM #512324CDMA ENGParticipantOk… Here is the order of battle for the Alaskan Zombies.
1. Lead the Sarah and her minions out of Wasilla to Anchorage
2. Slowly push south down Highway 1 to Girwood while a vanguard “hit and runs” forward element of the zombie invaders thus checking thier advance
3. In Girdwood we will capture Ted Stevens at his home and thus use him as Zombie bait.
4. Simtuanelous forward element of our forces will push into Hope AK lighting it on fire. The marijuana fields in Hope will create a giant haze/fog of maryjane smoke within the Cook inlet that will encumber the lead zombie elements and may get Sara Palin to shut-up for five minutes.
5. Our forces will link up again at the Highway 1 / Portage fork and combine forces will proceed to Whitter AK at the tunnel
6. Vanguard will set rear security while all other teams push through Whitter Tunnel
7. At the middle of the tunnel we tie up a screaming Ted Stevens to act as zombie bait to lure Palin and minions into the tunnel
8. As last of our forces push out of the tunnel the last of the zombie marauders should be entering the entrance of the tunnel and already turned Ted Stevens (and thus no one feels bad that he gets it too)
9. The orignal explosive that are set in Whitter Tunnel to deter russian invaders will instead be used on zombie horde (this is true… the tunnel is rigged to blow).
10. Ignite explosive and destroy zombie horde along with Palin and Stevens (the world breaths a sigh of relief)
11. Capture Alaska Cruise ship ported at Whitter and egress area to Seattle while sipping martini’s and “OOhhhing” and calving glaciers.
12. UCGal and Allan get their own syndicated crime fighting show
Warning Order to be issued at apporipaite time.
CE
February 10, 2010 at 2:34 PM #512419CDMA ENGParticipantOk… Here is the order of battle for the Alaskan Zombies.
1. Lead the Sarah and her minions out of Wasilla to Anchorage
2. Slowly push south down Highway 1 to Girwood while a vanguard “hit and runs” forward element of the zombie invaders thus checking thier advance
3. In Girdwood we will capture Ted Stevens at his home and thus use him as Zombie bait.
4. Simtuanelous forward element of our forces will push into Hope AK lighting it on fire. The marijuana fields in Hope will create a giant haze/fog of maryjane smoke within the Cook inlet that will encumber the lead zombie elements and may get Sara Palin to shut-up for five minutes.
5. Our forces will link up again at the Highway 1 / Portage fork and combine forces will proceed to Whitter AK at the tunnel
6. Vanguard will set rear security while all other teams push through Whitter Tunnel
7. At the middle of the tunnel we tie up a screaming Ted Stevens to act as zombie bait to lure Palin and minions into the tunnel
8. As last of our forces push out of the tunnel the last of the zombie marauders should be entering the entrance of the tunnel and already turned Ted Stevens (and thus no one feels bad that he gets it too)
9. The orignal explosive that are set in Whitter Tunnel to deter russian invaders will instead be used on zombie horde (this is true… the tunnel is rigged to blow).
10. Ignite explosive and destroy zombie horde along with Palin and Stevens (the world breaths a sigh of relief)
11. Capture Alaska Cruise ship ported at Whitter and egress area to Seattle while sipping martini’s and “OOhhhing” and calving glaciers.
12. UCGal and Allan get their own syndicated crime fighting show
Warning Order to be issued at apporipaite time.
CE
February 10, 2010 at 2:34 PM #512669CDMA ENGParticipantOk… Here is the order of battle for the Alaskan Zombies.
1. Lead the Sarah and her minions out of Wasilla to Anchorage
2. Slowly push south down Highway 1 to Girwood while a vanguard “hit and runs” forward element of the zombie invaders thus checking thier advance
3. In Girdwood we will capture Ted Stevens at his home and thus use him as Zombie bait.
4. Simtuanelous forward element of our forces will push into Hope AK lighting it on fire. The marijuana fields in Hope will create a giant haze/fog of maryjane smoke within the Cook inlet that will encumber the lead zombie elements and may get Sara Palin to shut-up for five minutes.
5. Our forces will link up again at the Highway 1 / Portage fork and combine forces will proceed to Whitter AK at the tunnel
6. Vanguard will set rear security while all other teams push through Whitter Tunnel
7. At the middle of the tunnel we tie up a screaming Ted Stevens to act as zombie bait to lure Palin and minions into the tunnel
8. As last of our forces push out of the tunnel the last of the zombie marauders should be entering the entrance of the tunnel and already turned Ted Stevens (and thus no one feels bad that he gets it too)
9. The orignal explosive that are set in Whitter Tunnel to deter russian invaders will instead be used on zombie horde (this is true… the tunnel is rigged to blow).
10. Ignite explosive and destroy zombie horde along with Palin and Stevens (the world breaths a sigh of relief)
11. Capture Alaska Cruise ship ported at Whitter and egress area to Seattle while sipping martini’s and “OOhhhing” and calving glaciers.
12. UCGal and Allan get their own syndicated crime fighting show
Warning Order to be issued at apporipaite time.
CE
February 10, 2010 at 9:03 PM #511883scaredyclassicParticipantplanning is everything. I’m with you.
February 10, 2010 at 9:03 PM #512029scaredyclassicParticipantplanning is everything. I’m with you.
February 10, 2010 at 9:03 PM #512446scaredyclassicParticipantplanning is everything. I’m with you.
February 10, 2010 at 9:03 PM #512539scaredyclassicParticipantplanning is everything. I’m with you.
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